billlaimbeercover
8 Total Updates since April 13, 2011
about 2 years ago Update 2 comments
In this series, we're simulating all eight of the first-round NBA Playoffs series... using the worst 1990s basketball video games we can find.
Simulation software used: Streets Of Rage (1991, Sega Genesis)
This analogy is a real slam dunk (note: basketball term). In Streets of Rage, three buddies -- Axel, Adam, and Blaze -- join forces to take on a crime syndicate that has taken over the city. They spend approximately eight hours kicking and punching people in the face, a la Double Dragon.
No, this game isn't about basketball (edit: as Kotaku rightly pointed out, this is not a crappy game either), but I expect the Miami Heat's first round of the playoffs to look exactly like this anyway.
Simulated result: Heat over Sixers, 214,600 to 0, without having to use a single "continue."
Keys to the game:
For simulations of the rest of the NBA Playoffs' first-round match-ups, stay tuned to this StoryStream. And for actual, intelligent analysis of these teams, check out our Heat blog, Peninsula Is Mightier, and our 76ers blog, Liberty Ballers.
about 2 years ago Update 0 comments
In this series, we're simulating all eight of the first-round NBA Playoffs series... using the worst 1990s basketball video games we can find.
Simulation software used: Barkley Shut Up And Jam! (1994, Sega Genesis)
Choosing this game, which is actually not a completely horrible game, meant passing up on other installments of this series, such as Dan Majerle Inside Voice Layup! and Nigele Knight Shriek And Free Throw!
One of the most pressing issues of the pre-"Start button" 1990s was that people were always talking or otherwise making noise while slam-dunking. Charles Barkley was among the first to recognize that it is desirable to have silence whilst jamming, and so he commissioned the release of a game, the title of which would be an imperative sentence were it a sentence to begin with.
On the other hand, consider this: this is not, "Barkley: Shut Up And Jam!" He is not ordering you to shut up and jam. This is simply, "Barkley Shut Up And Jam!" minus the colon. Charles Barkley is rebuking Charles Barkley. This is a game about Charles Barkley's quest to better himself.
One of Barkley's many foes is verisimilitude, as demonstrated by his appearance in the game:
Dude, no! It's okay that you're out of shape and still good at basketball! That is the entire point of Charles Barkley!
In essence, this game is a dream Charles Barkley has before taking a dose of NyQuil and hitting the hay. We will use this game to simulate the first-round playoff match-up between the Oklahoma City Thunder and Denver Nuggets. Due to the limitations of this software, the Thunder will be "Chicago" and the Nuggets will be "Phoenix."
Simulated result: Thunder 39, Nuggets 37. BONUS: at halftime and during the third quarter, you see me chatting with SB NATION DIRECTOR OF EDITORIAL OPERATIONS John Taylor.
Keys to the game:
For simulations of the rest of the NBA Playoffs' first-round match-ups, stay tuned to this StoryStream. And for actual, intelligent analysis of these teams, check out our Thunder blog, Welcome To Loud City, and our Nuggets blog, Denver Stiffs.
about 2 years ago Update 2 comments
In this series, we're simulating all eight of the first-round NBA Playoffs series... using the worst 1990s basketball video games we can find.
Simulation software used: ESPN NBA HangTime '95 (Sega CD)
When I was a kid, I saved half a year's worth of allowance money and combined it with birthday money to buy a Sega CD. Two or three months after I bought it, it was discontinued, and just about everyone stopped making games for it. It was a valuable lesson for me to learn, the lesson being that everyone in the world is a crap-faced idiot jerk who literally eats their own crap. I'm just quoting my 11-year-old self on that.
That's why I have plenty of loathing stored up for ESPN NBA HangTime '95, even if the game itself isn't so terrible. To be honest, I chose this one to simulate Blazers-Mavericks because I really wanted to watch me some Clyde Drexler.
Before the game, we see grainy footage of our old pal Dan Patrick. Crappy, canned footage. This is why we spent $200 on the Sega CD, even though it required load times every couple of minutes.
Simulated result: Mavericks 45, Blazers 30. Jason Kidd and Jamal Mashburn are beasts in this game, apparently. The Mavs stole the ball 11 times in eight minutes.
Keys to the game:
A great game today involving the Dallas Mavericks.
- Dan Patrick
Pass the ball, sweep it outside. The rebound king! Pass the ball, sweep it outside. The rebound king! Pass the ball, sweep it outside. The rebound king! Pass the ball, sweep it outside. The rebound king! Pass the ball, sweep it outside. The rebound king! Pass the ball, sweep it outside. The rebound king! Pass the ball, sweep it outside. The rebound king! Pass the ball, sweep it outside. The rebound king!
- the guy who raps in the menu music
Swat, swat, swat the ball. You gotta swat, swat the ball. Swat, swat, swat the ball. You gotta swat, swat the ball. Swat, swat, swat the ball. You gotta swat, swat the ball. Swat, swat, swat the ball. You gotta swat, swat the ball. Swat, swat, swat the ball. You gotta swat, swat the ball. Swat, swat, swat the ball. You gotta swat, swat the ball. Swat, swat, swat the ball. You gotta swat, swat the ball. Swat, swat, swat the ball. You gotta swat, swat the ball.
- same guy
This rapper probably knows a lot more about basketball but didn't want to be a showoff about it.
For simulations of the rest of the NBA Playoffs' first-round match-ups, stay tuned to this StoryStream. And for actual, intelligent analysis of these teams, check out our Mavericks blog, Mavs Moneyball, and our Blazers blog, Blazer's Edge.
about 2 years ago Update 0 comments
In this series, we're simulating all eight of the first-round NBA Playoffs series... using the worst 1990s basketball video games we can find.
Simulation software used: Bill Laimbeer's Combat Basketball (Super Nintendo, 1991)
In the '90s, we loved to imagine what sports would be like in the future. Sometimes our projections involved lasers or holograms or explosions, but they always, always involved elbow pads.
In Bill Laimbeer's Combat Basketball, it is the year 2030, and Bill Laimbeer is league commissioner. And, uh, that's him on the cover. So Laimbeer, one of the all-time most infamous basketball players to begin with, is now a 73-year-old player/commissioner who has fired all the referees and encouraged fans to throw bombs on the court. This game was the first title in the "Bill Laimbeer Is The Worst" video game franchise, which also included the games, "Bill Laimbeer Throws Kittens Into Vats Of Tabasco," "Bill Laimbeer Audibly Discusses Tipping While At Restaurant," and "Bill Laimbeer Designs And Markets The Sega 32X."
I should make it clear that while I don't have a single favorite NBA team, I've always pulled for the Grizzlies for reasons that aren't entirely within my grasp, and I've seen the Spurs win enough championships already. But of course, it's pretty likely that the Spurs are going to win this series in a walk, so it's pretty much fine that I played an entire game of Bill Laimbeer's Combat Basketball without ever having figured out how to shoot the basketball.
Simulated result: Spurs 24, Grizzlies 0. Again, I tried every button combination I could and still could not figure out how to shoot the basketball.
Keys to the game: none. There is absolutely nothing of instructive value offered by this game, except for the knowledge that in the future, basketball will be played on a surface that is a cross between the hull of a Star Destroyer and your bathroom floor.
For simulations of the rest of the NBA Playoffs' first-round match-ups, stay tuned to this StoryStream. And for actual, intelligent analysis of these teams, check out our Spurs blog, Pounding The Rock, and our Grizzlies blog, Straight Outta Vancouver.
about 2 years ago Update 0 comments
In this series, we're simulating all eight of the first-round NBA Playoffs series... using the worst 1990s basketball video games we can find.
Simulation software used: Pat Riley Basketball (Sega Genesis, 1990)
This is the cover of Pat Riley Basketball. He's looking the wrong way. The basketball is happening on the other end of the court. A most auspicious start! This game is ****ing terrible.
This is a Sega Genesis game, but the graphics are so bad that it certainly could have been an NES game.
Look at that. I don't think this was a case of Pat Riley's name and face being slapped on the cover. I think Pat Riley actually made this game himself. He spoke into a tape recorder for a half-hour, saying things like, "the basketball should be round, there are two baskets, there should be crowd noise when you score," etc. Then he declared "END OF PROGRAM!" before shutting off the recorder, ripping the tape out of the cassette's spooling, cramming it all into a Genesis cartridge that he made out of balsa wood, and mailing it to Sega. I can't believe the game actually works to begin with.
Anyway, reason number 33 that this game sucks is that there is no Boston team, so I couldn't actually pit Boston against New York. We're soldiering on anyway. As you can see, I fast-forwarded the last 45 seconds or so because I just couldn't take it anymore. It sort of resembles a time-lapse video of a possum carcass rotting away.
Simulated result: Knicks win, 103-82, in a game that featured somewhere in the neighborhood of 200 steals. Not exaggerating. Look at that sequence at the 1-minute mark. aaaaghh this game is so awful
Keys to the game:
For simulations of the rest of the NBA Playoffs' first-round match-ups, stay tuned to this StoryStream. And for actual, intelligent analysis of these teams, check out our Knicks blog, Posting and Toasting, and our Celtics blog, the appropriately-named Celtics Blog.
about 2 years ago Update 3 comments
In this series, we're simulating all eight of the first-round NBA Playoffs series... using the worst 1990s basketball video games we can find.
Simulation software used: In The Zone '98 (Nintendo 64, 1998)
In The Zone '98, alternately known as Weird Blurry Block-People Make Poorly-Contested Shots In Slow Motion: The Game, features Glen Rice on the cover. Snagging an endorsement deal with Rice was a huge pull for Konami, given that literally thousands of people knew who he was.
I keep bringing this up, because it keeps ringing true: in their book, FreeDarko argues that Western culture completely bottomed out in 1998. Even in the sub-sub-subculture that was "basketball video gaming on the Nintendo 64," this was true.
Like most Nintendo 64 games, its outdated graphics do have a certain charm to them, but I'm pretty sure they copied and pasted the artificial intelligence from the scientists in the Facility level of Goldeneye 007. It was unbelievably easy to win against the computer. It follows, then, that pitting the computer against itself should make for the worst basketball ever played, right?
Well, yes and no. I set the Hornets to play the Lakers and recorded the fourth quarter:
Simulated result: Lakers 27, Hornets 25. Another close finish, with Nick Van Exel draining the game-winner with 0.4 seconds left.
Proceedings get unexpectedly poignant at the 45-second mark of the video, when Bobby Phills dishes to David Wesley to tie the game. RIP, guy.
Keys to the game:
For simulations of the rest of the NBA Playoffs' first-round match-ups, stay tuned to this StoryStream. And for actual, intelligent analysis of these teams, check out our Lakers blog, Silver Screen and Roll, and our Hornets blog, At The Hive.
about 2 years ago Update 4 comments
In this series, we're simulating all eight of the first-round NBA Playoffs series... using the worst 1990s basketball video games we can find.
Simulation software used: Jammit (Sega Genesis, 1994)
To preview the upcoming Hawks-Magic series, we move from Rap Jam to Jammit, because every basketball video game in the 1990s had to have "Jam" somewhere in the title. In fact, until 1997, slam dunking was the only permissible means of scoring in the NBA. One time Michael Jordan shot a mid-range jumper. They kicked him out of the league for a year and a half!
Anyway, Jammit is an unbearably awful one-on-one basketball game. There are three playable characters. Here are two of them:
Roxy is the Hawks because she's wearing red. Slade is the Magic because he's wearing blue. I pitted them against one another and recorded the result:
Simulated result: Magic 21, Hawks 19. A close game throughout, with a questionable no-call on the game's final possession.
Keys to the game:
For simulations of the rest of the NBA Playoffs' first-round match-ups, stay tuned to this StoryStream. And for actual, intelligent analysis of these teams, check out our Magic blog, Orlando Pinstriped Post, and our Hawks blog, Peachtree Hoops.
about 2 years ago Update 1 comment
In this series, we're simulating all eight of the first-round NBA Playoffs series... using the worst 1990s basketball video games we can find.
Simulation software used: Rap Jam - Volume One (Super Nintendo, 1995)
Years ago, an associate of mine wrote a delightful piece on Rap Jam, which, to my knowledge, is the only video game that allows you to slam dunk with every member of notable Queens-based rap group Onyx. In this game, you build a roster from a thoroughly nonthreatening stable of 1990s hip-hop artists, such as LL Cool J, Coolio, Flavor Flav, and Everlast.
Never play this game because it is horrible.
I tried to mimic the teams after the Bulls and Pacers as closely as this particular simulation would allow me to, ultimately deciding to pit Warren G (Derrick Rose), Queen Latifah (Joakim Noah), and Chuck D (Carlos Boozer) against Sticky Fingaz (Darren Collison), Everlast (Tyler Hansbrough), and Coolio (Danny Granger).
Simulated result: Pacers win, 26-14. Hansbrough simply dominated the offensive glass, and poor shot selection on the part of Rose sealed the Bulls' fate, resulting in a shocking upset.
(Due to technological limitations, sound is not available on this video. We apologize. If you want the full audio experience, just bounce a basketball and yell, "YEAH!" every five seconds while watching this.)
Keys to the game:
For simulations of the rest of the NBA Playoffs' first-round match-ups, check out the rest of this StoryStream. And for actual, intelligent analysis of these teams, check out our Bulls blog, Blog a Bull, and our Pacers blog, Indy Cornrows.
about 2 years ago Update 1 comment
On Saturday, we usher in the NBA's second season. The 2011 NBA Playoffs will answer a lot of questions. Which Lakers and Celtics will show up? What does "postseason Miami Heat" look like? Can Kevin Durant and the Thunder ascend to the ranks of the game's elite?
We shouldn't get ahead of ourselves. This weekend, eight first-round series begin, and we at SB Nation have taken the liberty of running state-of-the-art simulators to determine the probable winners.
By "state-of-the-art," of course, we mean, "awful basketball video games from the 1990s." Yes, we're going to enlist the help of games such as Rap Jam, Barkley Shut Up And Jam!, and Pat Riley Basketball to determine who will advance in the postseason. Each series will be simulated by a different game.
We'll be updating this StoryStream with new simulations between now and Friday. Stay tuned. First up: Bulls vs. Pacers.
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